Scary Logos Wiki
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Logos[]

1st logo: Against a black background, we see a segmented green square flip in, followed by a segmented blue circle and a segmented yellow triangle. At the same time, the words "ELECTRONIC ARTS" are formed below by two sets of lines coming in from the sides of the screen and merging together.

Variants[]

  • On John Madden Football for 3DO, the steel-colored logo is visually in 3D (see 1st picture).
  • On Grand Slam Bridge 2, the logo is red and featureless with golden text.
  • Need for Speed 2 has the logo in turquoise color zooming in with light spots on the floor.
  • For the variant on the PlayStation version of Viewpoint, the background is a space background. Then the 3D circle zooms through as we pan through the space. Then the light rays swipe through the circle to make the lines appear on the circle. Then it zooms out and the 3D Square and the 3D Triangle shapes (with lines intact), appear from left and right respectively forming the logo. Then "ELECTRONIC ARTS" appear in the game's font appears through the burning effect. Then the text dissolves. Then we move through as the 3D Square leaves the screen while the Circle moves onto the Triangle while the text zooms out through the burning effect this time reading "HIGH SCORE ENTERTAINMENT" (see here), appears while the Circle turns and glows yellow. Then the circle explodes as the text dissolves causing a hole in the triangle to appear. Then it slowly turns upside down and turns gray, becoming the Visual Concepts logo while "VISUAL CONCEPTS" (see here), appears through the burning effect forming the logo. Then the text rotates up and dissolves through fire. Then the VC logo zooms out as the games title zooms out turning with the light ray effect, making it's position into the center as the light rays dim out. Then it fades into the opening intro of the game.
  • On Extreme Pinball, the blue logo is shown on top along with the High Score Productions logo (see here), on the bottom.
  • On Desert Strike: Return to the Gulf for the Super NES, the logo in blue zooms out and rests in the middle. It stays there for a moment before fading to black.
  • On Soviet Strike, the logo is purple.
  • On Wing Commander Academy, a animated series based off the Wing Commanderseries by Origin Systems, the logo is on a space background in turquoise and in 3D with the name below in Times New Roman. Above it is "Based on the story and characters created by Chris Roberts for the series of games produced by Origin Systems, Inc. and published by" in very small text.

2nd logo: We see the segmented shapes from the previous logo, all in blue, float in from the sides of the screen and spin and place together in the middle. The cyan name "ELECTRONIC ARTS" then zooms down with a white outline and places below the shapes. The name then glows in white.

3rd logo: We see many mixed-up flying letters, which move quickly from us to their usual places, forming "ELECTRONIC ARTS". There's a glow around the words, and the website www.ea.com fades in below.

Variants[]

  • Anno 1503 contains the print version of this logo just zooming in. The same logo appears on Aliens vs. Predator: Extinction.
  • There also exists a variant without the URL; this was seen on Auto Destruct and Buffy the Vampire Slayer for the Xbox.
  • On Sled Storm, the logo is slowed down.
  • On Lego games published by the company, the logo is still, underneath the Lego logo and copyright information is below.

4th logo: We see the current EA logo in dark blue stacked on top of the word GAMES in capital letters, encased in a circle on a white background. The circle rotates for a few seconds before placing itself into place. WWW.EAGAMES.COM fades in below along with the byline reading "EA GAMES is an Electronic Arts brand."

Variants[]

  • On Desert Strike Advance for Game Boy Advance, the circle is absent.
  • On Sid Meier'sSimGolf, the background is cloudy sky.
  • On LoTR: The Two Towers, the golden ring of power appears in a fire and rotates to the logo.
  • There is also a variant with a black background (seen on Harry Potter and the Philosopher's/Sorcerer's Stone on PSX).
  • On American McGee's Alice, the logo bursts into flames, and we briefly see Cheshire Cat's face as the logo fades out.

5th logo: The letters "EA" are shown in its corporate font, like in the 4th logo. The color is usually blue. Under the letters we can see "ELECTRONIC ARTS".

6th logo: We see a zoom out of the late 90s EA Games logo, and it presses itself causing it to flash and "Challenge Everything" appears through the light ray effect below the logo along with the byline, "EA GAMES is an ELECTRONIC ARTS brand" and they stay there for a few seconds. Then the logo goes into a flash and disappears while the bylines fade away.

Variants[]

  • Still version of this logo, used on GBA, had the byline in different font with the blue aura still in place.
  • Harry Potter and the Prisoner of Azkaban for GBA had the logo on a piece of parchment.
  • A still version with a black background and more accurate print was used on NDS even a year later, on GoldenEye: Rogue Agent. The reason is because this game was released for all other platforms in 2004.
  • Another version with white background was used on 007: Nightfire for GBA.
  • On Medal of Honor: European Assault for PS2, the logo starts out normal, but just before we hear "Challenge Everything" the logo fades to sepia tone and the quality deteriorates, much like a 1940s style movie.
  • An early variant of this logo (seen on Harry Potter and the Chamber of Secrets for PSX) had the logo moving much slower and choppily, the "Challenge Everything" voice-over is omitted, and the "EA Games" voice-over is not reverberated.

7th logo: On a black background, two white lines are seen whooshing in. They later go down and right, forming the EA logo. The logo then makes a sudden boom, and it zooms out. The byline "EA IS AN ELECTRONIC ARTS BRAND" appears under the logo.

8th logo: On a black background, the current EA logo rapidly zooms and sends a red circle around it, then continues to zooms out slowly. Until 2007, the byline "EA IS AN ELECTRONIC ARTS BRAND" appears under the logo.

Variants[]

Since EA publishes many games, there is an incredibly great amount of variants.

Music/Sounds[]

1st logo: None or the opening theme of the game.

2nd logo: An ominous synth crescendo (which sounds similar to that of the Windows NT 4.0 Sartup) that then ends with an orchestral hit.

Music/Sounds Variant[]

US Navy Fighters used a whoosh at first, ending with a very loud explosion sound.

3rd logo: An explosion-like sound, followed by a male announcer (in an electronic style voice) pronouncing the company's name.

Music/Sounds Variants[]

  • OnNeed for Speed: High Stakes, WCW Mayhem and WCW Backstage Assault,A different sound is heard and a female announcer replaces the male one.
  • On Future Corp: L.A.P.D., different sounds are hears, with a different Electronic Arts voice heard.
  • On Auto Destruct, the sound is in a lower pitch.
  • ReBoot: Countdown to Chaos andNeed for Speed III: Hot Persuithas a descending series of computer blips followed by a synth stab.
  • On Diablo, a distorted computerized synth screech is heard.
  • On Need for Speed: Porche Unleashed, racing car sounds are heard.

4th logo: 'Whirling' effects for the rotation and when the circle stops there is a mild ding sound along with a thud sound.

Music/Sounds Variants[]

  • On some games there is an explosion sound in place of the ding.
  • On The Sims, we hear the sound of a crowd cheering which continues into the Maxis logo.

5th logo: None.

6th logo: Multiple voices say "EA Games" simultaneously, then a whisper says "Challenge Everything". In the background a synth note plays (complete with a thud) as the logo presses itself, ending in a shut-off sound.

Music/Sounds Variants[]

  • On TimeSplitters: Future Perfect, the music and voice-overs are played at a higher pitch
  • On Def Jam: Fight for NY, D-Mob (a character from the game) says "Challenge Everything" in place of the whisper.

7th logo: A synth whoosh, and then some sword drawing sound.

8th logo: The same whoosh heard on the last logo.

Scare Factor[]

1st logo: None.

2nd logo:

  • Original Variant: Minimal to low, due to the sounds being played with the dark background. However, this is harmless when compared to its variant.
  • US Navy Fighters variant: Medium to high. The sudden explosion sound is too sudden that it even gives the Taito Metal Black logos a run for their money.

3rd logo: Low. The explosion sound, announcer, and maybe the animation is scary and will get some.

4th logo: None.

5th logo: None.

6th logo: Minimal to low, the surprisingly zoom out and the voice announcer, and the flash can scare a couple, but this is a great logo.

7th logo: Low. The rapid change to the logo will scare some.

8th logo: Depending on the variant:

  • Original: Low to medium. The zoom out will get to some.
  • Most Variants: It usually ranges from none to low.
  • Dead Space Variant: Medium to Nightmare, the darkness combined with the creepy singing will unnerve some, though it is intentional due to Dead Space being a horror game.
  • Spore Variant: Low. The sudden explosion will startle those who don't expect it.
  • Dragon Age 2 Variant: Medium to high. The dark red fog at the beginning, strange tentacles and dragon would likely scare some. However, it is a cool logo.
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